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IN NO EVENT WILL AMD BE LIABLE TO ANY PERSON FOR ANY DIRECT, INDIRECT, SPECIAL OR OTHER CONSEQUENTIAL DAMAGES ARISING FROM THE USE OF ANY INFORMATION CONTAINED HEREIN, EVEN IF AMD IS EXPRESSLY ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. The problem with games like Chrono Trigger is that they dont really require any updates. AMD SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS FOR ANY PARTICULAR PURPOSE.
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![epsxe chrono cross screen ratio issue epsxe chrono cross screen ratio issue](https://user-images.githubusercontent.com/24689994/30404041-f4bfe9e8-98ba-11e7-8d42-ce31267a5c7b.png)
AMD reserves the right to revise this information and to make changes from time to time to the content hereof without obligation of AMD to notify any person of such revisions or changes.ĪMD MAKES NO REPRESENTATIONS OR WARRANTIES WITH RESPECT TO THE CONTENTS HEREOF AND ASSUMES NO RESPONSIBILITY FOR ANY INACCURACIES, ERRORS OR OMISSIONS THAT MAY APPEAR IN THIS INFORMATION. changing it to 0 has got it working for me. I haven't had issues with audio on popular games ie ff7,8,9 chrono cross, MGS etc I had an issue with Legend of Legaia during the battles sound would cut out. The information presented in this document is for informational purposes only and may contain technical inaccuracies, omissions and typographical errors. For audio issues try changing xa and cdda options in cfg/Pcsx.cfg to 0. Any updates will be published when they become available. It does seem to work for other resolutions (1440x900, 1400x1050, 1360x1024, 1360x768).ĪTI Engineering has been advised of this issue and is investigating. It simply stretches them to fill the entire screen. The information in this article applies to the following configuration(s):Ĭatalyst Control Center does not scale/center standard 4:3 resolutions (800圆00, 1024x768, 1280x1024).
EPSXE CHRONO CROSS SCREEN RATIO ISSUE SERIES
737-28031: RadeonT Series - "Use Centered Timing" in Catalyst Control Center Does Not Work on Certain Resolutions